The whole story just got me from the first few minutes. I haven't read or listened to any books like this. I found it to be so unique
The part where the main character meets the creator of oasis james haliday
This book starts out with a world that has fallen apart and the only escape from reality is this fully interactive massive multi-player game called oasis. The story revolves around wade owens a poor teenager who has dedicated his life to finding the Easter egg that james haliday put into his game. The reason I loved this book was that not only was it unique but it was a book that had me from the start. There is every thing in this book from action to romance and in the end it's inspiring. I will listen to this book again for sure
Perfect balance of action, world building, and character development.
He faded into the background and became the characters. His female voices were spot on (not falsetto). First rate narration.
I like cake. I don't like zombies or clowns, even if they have cake.
This is one of the best audiobooks I have listened to so far.
There are so many and I don't want to spoil anything - but I loved the nods to Joust, Zork, Tempest and Monty Python.
Because life really is a game. Except when it isn't.
I would listen to this again because the story was actually really engaging. I could really relate to the characters dorkiness. The character is really relatable to me.
When Wade meets his enemy to make a deal. I don't want to spoil it.
He had a really engaging voice. He had a child like essence to the way he told the story. He reminded me of the narrator from the wonder years.
I love a good story no matter what kind it is, and to me a good story is more that just good grammar, tight structure, colorful characters, or intricate plots. A good story makes a reader care about it.
I loved this book. It is almost as though author Ernest Cline went through my stuff at home and decided to write a story based on what he found there. I am not sure if it is possible for me to judge this book objectively because of that. Anyone who loved video games as a kid or was weened on '80s pop culture (or even still enjoys them today) will get more than a kick out of this imaginative quest-oriented adventure. Cline found a way to put the character - and by extension, the reader - right smack in the middle of some of the most iconic movies, music, and games of the era, and manages to create very intricate riddles and puzzles to rival any of those found in the games he so obviously enjoyed himself. I even enjoyed all the history and "behind-the-scenes" information Cline provided on everything, giving it all that much more of a sense of reality to a novel based almost entirely in a virtual one.
That said, this may not be an enjoyable book for someone who has never played D&D, World of Warcraft, or watched classic '80s TV and movies, or hunted for any hidden "easter eggs" on their favorite DVDs or video games. Some people may not know what the references are that the plot hinges so desperately on and may wind up confused. This story may be geared too much toward a particular crowd and alienates the rest. Perhaps this story resonates too closely to my own personal sense of what is awesome. Either way, I have to give this book my most fervent recommendation. Cline made a grand adventure out of my nostalgia and for that I will always be grateful.
I really wanted to like this book. Its from my generation, has references to all the things I liked growing up, it has a wonderful storyline. Too bad he spends way too much time emersed in this game and not enough time using his excellent story telling to talk about the world outside of the game. I mean I was utterly enthralled in the first chapter, and I kept hanging on hoping the story would get better, but alas I think Ernest Cline has played one too many games of World of Warcraft which is what this book ended up feeling like. Watching some 16 year old kid play a video game.
....I will give other books he writes a chance however, there is some talent here...
Great combination of some of my favorite things! If you love 80's pop culture, video games of any kind, and/or books that take place in a dark future world, this book is for you! I was highly entertained and the story hooked me. Play on, player!
Sim world alive
Author Ernest Cline has created a great story that combines the futuristic ideas of living inside a simulated world, along with the nostalgia for all things 1980s Pop Culture.
Wheaton's performance is just right for the age of the primary characters in the story. He brings them to life.
When life is just a matter of avoiding 'Game Over'.
Ready Player One is a great read, with fast pacing, good character development, and a conflict that keeps you coming back for more.
Wil Wheaton is the main character of this story, or at least could be. He knows the 80s pop culture references, he understands video games and the internet, and knows what the cultural changes described in this book would really mean if they occurred in our world. Because of this, he's able to being more realism to this story than someone just reading the words, because he "gets" it.
I love how this story explores relationships, especially those types that are built over the internet. It's more and more common to have close friends you've never been in the same room with, and there are still those people who try to devalue those relationships. This book shows are those are some of the purest and truest friendships, because they're built solely on communication, thought, and shared interest.
Again? Maybe not, but it was a great ride the first time.
The author is great, WIll Weaton does an excellent job narrating.